Disable The Preview Of Complex Objects:
If you have a scene with many complex objects, disabling their preview can help to improve performance.
Use the Proxy Objects:
Proxy objects are simplified versions of high-polygon objects that allow you to work with complex geometry without sacrificing performance. By using proxy objects in place of high-polygon objects, you can reduce the load on your system's CPU and GPU, which can help to speed up your workflow. To create a proxy object, simply right-click on your high-polygon object and select
"Convert to > Proxy."
3DSMAX Interactive has a feature called Proxy Objects that allows you to replace complex objects with simplified versions. This can significantly reduce the amount of processing power required to display the object in the viewport. To use Proxy Objects, select the complex object in the scene, right-click, and select "Convert to Proxy".
Use the Level of Detail (LOD) feature:
The Level of Detail (LOD) feature in 3DSMAX Interactive allows you to adjust the level of detail displayed in the viewport based on the distance from the camera. This can help to reduce the amount of processing power required to display complex objects that are far away from the camera.
Disable the viewport preview for complex objects:
You can also disable the viewport preview for complex objects entirely. To do this, select the object in the scene, right-click, and select
"Object Properties". In the Object Properties window, uncheck the
"Display as Box" and
"Display as See-Through" options.
By using Proxy Objects, the Level of Detail feature, and disabling the viewport preview for complex objects, you can significantly improve the performance of 3DSMAX Interactive and make your workflow more efficient. Give these tips a try and see how they can help you work faster and more effectively!
Turn Off The Realistic Materials:
Realistic materials can be resource-intensive, so if you are not using them, consider turning them off.